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Author Topic: Capcom files "Mega Man Universe" patent  (Read 436 times)
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Strider
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« on: April 28, 2010, 05:45:45 PM »

Either a new variation of Mega Man or a compilation game (Like Zero Collection).

Thoughts?
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« Reply #1 on: April 28, 2010, 06:02:24 PM »

All I can say is that I'm not crossing my fingers for anything retail.
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« Reply #2 on: April 28, 2010, 06:04:57 PM »

I thought possibly the localization of the EXE+Starforce crossover, or this rumored Scramble Battle crossover fighter. Not particularly excited about either really.
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« Reply #3 on: April 28, 2010, 06:06:02 PM »

Reading the title, I'm starting to think of an MMORPG game.

I'm certainly hoping that is NOT the case.
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« Reply #4 on: April 28, 2010, 06:24:05 PM »

Someone else I talked about it with today also mentioned a possible MMO. MMMMO?

Anyhoo, I'm going to toss my vote towards a compilation game. Probably for the BN series.
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« Reply #5 on: April 28, 2010, 06:24:48 PM »

Fact: Capcom is making a "gamer's game" for Natal.

Fact: Keiji Inafune loves Natal.
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« Reply #6 on: April 28, 2010, 08:02:34 PM »

Fact: Capcom is making a "gamer's game" for Natal.

Fact: Keiji Inafune loves Natal.

I'd rather have the MMO. And no, I dont think its going to be an MMO in the least.
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« Reply #7 on: April 28, 2010, 08:12:24 PM »

If it's gonna go the MMO route, it'll probably be located in the BN/SF canon. Would be sweet to have some custom Robot Masters to play as, though, but then it'd start sounding like a fan game.

I really, TRULY hope that Inafune does NOT release a Mega Man title using the Natal peripheral. How would that even work? Jogging in place, jumping over pits, and recoiling your arm for "Buster" shots? Don't think so.
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« Reply #8 on: April 28, 2010, 09:20:26 PM »

Exhibit A http://en.wikipedia.org/wiki/Super_Adventure_Rockman
This concept could work on Natel with a few new ideas.

As to what it actually is, I really don't care till I hear some news. I'm a bit to old for Mega Man stuff unless I'm feeling misty eyed (Don't worry your drawings are coming Marc)
« Last Edit: April 28, 2010, 09:23:27 PM by SubDJ » Logged
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« Reply #9 on: April 28, 2010, 09:37:24 PM »

SAR was completely disowned by Inafune though. He is now the head of all USA and Japan R&D operations, so I don't believe he'd approve such a thing again.
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« Reply #10 on: April 29, 2010, 04:22:16 AM »

Meh.. not getting my hopes up, most likely it's more compilations to milk the cash cow
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« Reply #11 on: May 10, 2010, 08:27:05 AM »

Surprisingly, it may actually BE an online game. Check this out.

http://www.themmnetwork.com/2010/05/10/mega-mans-going-online-again/
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« Reply #12 on: May 10, 2010, 09:21:17 AM »

I really, TRULY hope that Inafune does NOT release a Mega Man title using the Natal peripheral. How would that even work? Jogging in place, jumping over pits, and recoiling your arm for "Buster" shots? Don't think so.

Because certainly there are no other ways one could utilize Natal.
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« Reply #13 on: May 10, 2010, 11:15:56 AM »

Because certainly there are no other ways one could utilize Natal.
Natal is the new wiimote waggle, it can either be done well and unobtrusively(no more heroes), the entire point of the game (i'm looking at you zack and wiki), or thrown in because it's a "Wii game" without any real thought to how well it's implemented(The force unleashed, i am filled with shame).
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« Reply #14 on: May 10, 2010, 06:41:38 PM »

Come to think of it, Phatasy Star Blue Burst was pretty much Megaman Zero as an MMO, right down to the outfits and weapons. It was even fairly action orientated with combos.
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