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Author Topic: 2009/03/12 - Small Update  (Read 452 times)
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Marc
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« on: March 12, 2009, 10:22:04 AM »

These updates were ready a while ago, but because of the website being modified I have not posted them on the current website yet. The website still needs some work, but its taking a while so I figured to release some of the screen shots from that update.


* 2009-03-01-00.jpg (84.31 KB, 768x480 - viewed 53 times.)

* 2009-03-01-05.jpg (120.65 KB, 768x480 - viewed 52 times.)

* 2009-03-01-06.jpg (100.96 KB, 768x480 - viewed 51 times.)
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bahamut0013
Whose footprints are these?
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« Reply #1 on: March 13, 2009, 12:51:07 PM »

Various candles available for item fun? Nice.

A new area with unique archetecture and what looks like a three-dimensional background? Nice.

Still can't see the Succubus's tits? Poor.
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Marc
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« Reply #2 on: March 13, 2009, 12:59:01 PM »

The "new area" is actually from Order of Ecclesia, the newest game in the series.

Sadly, we don't have enough pixel artists to start assigning tile sets yet.
« Last Edit: March 13, 2009, 01:04:39 PM by Marc » Logged


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bahamut0013
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« Reply #3 on: March 15, 2009, 01:18:05 PM »

It just occurred to me: do you have a retro stage where you are in CV1 for a very brief period of time and endure the first stage in all of its 8-bit goodness? </hint>
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Marc
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« Reply #4 on: March 18, 2009, 02:29:45 PM »

The difference in character sizes would make that very awkward if strictly translated. Not to mention classic and new style stairway mechanics are completely different. That said, I did have the classic CV1 stairway and keep as an early test map.
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« Reply #5 on: March 19, 2009, 01:03:44 PM »

I dig, the "hint" was mre satire. It would actually be more ridiculous than cool to be a 32 or 64-bit character tromping around in an 8-bit stage.
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